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CASSETTE BEASTS 2002 | Bytten Studio @byttenstudio.bsky.social · 1 day ago
ITS #wishlistwednesday EXPLAIN WHY PEOPLE SHOULD WISHLIST IN THREE WORDS OR LESS IN THE COMMENTS BELOW SO WE DONT HAVE TO
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Paulo 🔶 @cyanceps.bsky.social · 1 day ago
Take on Me filter in Godot!! Pen-and-ink style compositor effect with real vector polylines. Normal-Driven Hatching and Depth-Based Contours in Godot Compute Shaders. I've had the idea for a while now and decided to try it out. I'm very happy with the result. And it's fast too. #gamedev #godot
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Gamehooe @gamehooe.bsky.social · 2 days ago
Optimised everything! My Godot terrain system is now running pretty hot. 250+ FPS for this. Trees, rocks and the new small plants and grass all lean on the same system. Terrain and water rendering have improved. Also added sky. See below for details... #gamedev #Godot #IndieDev
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