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Posts about all aspects of game development. Opt in with "game", followed by animation, art, audio, design, dev, jam, lighting, music, narrative, or writing. Opt out with #Private, #NoFeed, or #NoGameDev. Discuss at trezy.studio/discord. Support the feed at ko-fi.com/trezycodes.

Feed on Bluesky

Feeds Stats

  • 💙 Liked by 9,009 users
  • 📅 Updated 17 days ago
  • ⚙️ Provider graze.social
  • 📈 In the last 30 days, there were 2 posts about this feed. These posts got a total of 2 likes and had 0 reposts.

Game Dev Likes over time

Like count prediction
The feed Game Dev gains approximately 28 likes per month.

Feed Preview for Game Dev

Fawzi Mesmar (فوزي)
@fawzi.zone
3 minutes ago
Can’t believe it’s been a year since my book Demystifying Creativity On originality in game development came out! Coincidentally it’s also Routledge Books end of year sales on select books with 20% off. If you haven’t already Get your copy here lnkd.in/dK62W7zi
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Association for Learning Development in Higher Education
@aldinhe.bsky.social
4 minutes ago
Here is your monthly guide to what's on in the Association for Learning Development in Higher Education this month. We look forward to seeing you at a future event. aldinhe.ac.uk/news/whats-… #LoveLD #LearningDevelopment #CPD #LearningDevelopers #ALDinHE
The ALDinHE website open on a laptop, table and phone.
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Big Beaver
@bigbeaverprod.itch.io
5 minutes ago
Progress on the new vertical attack, WIP! (Slower version in replies) #gamedev #pixelart
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CraftPix
@craftpix.bsky.social
7 minutes ago
Green Village Top Down Pixel Art Tileset – house parts for building a cozy village home – fences, signs, barrels, well, tools, lamps – plants, stones, props, and a sandy road Download 👉 craftpix.net/product/gree... #craftpix #ドット絵 #gamedev #indiedev #pixelart #village #house #2d #gameart #tileset
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Andrew Trevillian
@tresvillain.bsky.social
7 minutes ago
Do I know any professional Stunt Drivers on here? I'm thinking about making a career change into something safer than #gamedev
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visionvortex
@visionvortex.de
7 minutes ago
Fire VFX in @unity.com Stacked 8 fire sim flipbooks from EmberGen to an atlas with Substance Designer. Shuriken with random row flipbook animation. Resolution is still a bit low but the map is 4096x1024. Still need to balance the quality. #vfx #gamedev #indiedev
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CritCorsac
@critcorsac.bsky.social
8 minutes ago
Seeing all the green snow has me debating if I should add color to my Game Boy game. That'd take a lot of effort as I'd have to add color tile data to over 100 scenes. The game would still be playable on the original Game Boy, but would be in color if played on a Game Boy Color. #GameDev #GameBoy

I'm finally able to start work on the snowy areas for my Game Boy RPG! 🏔️ #GameDev #GBStudio #Retro #IndieGame #GameBoy #PixelArt #8Bit

A screenshot of a Game Boy RPG. The player is an anthropormorphic dragon speaking too a human. They are in a cold landscape surrounded by lifeless tree's, snow and ice. The human is saying "Brr. It's so cold around here!" to the player.
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Kuoda
@kuoda-gg.bsky.social
8 minutes ago
We champion all things indie games at Kuoda, but which one is the champion of our hearts in 2025...? BEST INDIE GAME - Blue Prince 💙 #KuodaGameAwards
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Jerden Cooke
@jerdencooke.bsky.social
9 minutes ago
The soundtrack to solo developer @nikkijay.games’s lovely retro-tinged Quantum Witch. Co-composed by Nikki, it’s a lovely little collection of tunes and one boss fight track that makes you feel like you can crash through walls: njjc.bandcamp.com/album/q….
The Quantum Witch album art, a plain white background featuring the characters Tyra, Ren and Lev
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Kol
@kolkhaos.protogen.club
9 minutes ago
Addendum: I need to be better at streaming and notice when there is no game audio for 2/3rds of my stream lmao But seriously, I def messed that up today. I hope you all have enjoyed and I would love to get more people hanging out still, even if it's just to watch. Idk Imposter syndrome is rough
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Eoghan Watters
@leglessgamer.bsky.social
10 minutes ago
Ahead of more #TheGameAwards leaks, here's my predictions on winners and world premieres. I have my predictions that I'm sticking by and then there's some that I'd call notions or that aren't that exciting. I'm making 10 predictions that are actually fun.
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ChisRift51
@chisriftgames.bsky.social
11 minutes ago
Hello, Hello! It's day 5 of the Jingle Jam! We're back to working on this game jam game. Also, let's raise some money and awareness for CALM! tiltify.com/@chisrift51/... www.twitch.tv/chisrift51
ChisRift51 - Twitch

www.twitch.tv

ChisRift51 - Twitch

It's Jingle Jam day 5! I need to put more work into this game jam game.. and I need to stay !calm | !jj | !donate | !aboutcalm

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Psalm Lab ✌🏾
@psalmlab.bsky.social
11 minutes ago
Though, my focus has been exclusive on game narrative. Development of engine coding, research, tools has been part of my research. It's properly the most stressful part of the game industry I have witnessed, both in conversation and actually doing "the job."
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Humayan
@humayan.bsky.social
12 minutes ago
isat.college just went international! Students are from India and Bangladesh who just claimed their portfolios via Pull Request. ⚡️ Their sites are live instantly. Want to be in the first batch? Claim your name: isat.college/claim #IndieDev #OpenSource #StudentDev #BuildInPublic
isat.college | Turn JSON into a Professional Student Portfolio

isat.college

isat.college | Turn JSON into a Professional Student Portfolio

The student identity platform built for the Git generation. Fork the repo, edit a JSON file, and get a free, hosted student portfolio instantly.

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Alex Camilleri
@alexkalopsia.bsky.social
13 minutes ago
Pretty crazy that the docs still lack any info on this, given that the issue is from 2 years ago, but this only means we'll try and open a PR for the docs as soon as we get some time to do so, hopefully we spare the pain to other devs in the future. docs.godotengine.org/en/s….

docs.godotengine.org

ResourceLoader

Inherits: Object A singleton for loading resource files. Description: A singleton used to load resource files from the filesystem. It uses the many ResourceFormatLoader classes registered in the en...

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Psalm Lab ✌🏾
@psalmlab.bsky.social
13 minutes ago
Thanks for sharing this! Ami, these kinds of conversations are really important. I made a career change to Game dev during Covid and from everything I have learned so far this 100% makes sense.
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Cybèle Lespérance
@cybele.bsky.social
14 minutes ago
Je relate. J'aime beaucoup, j'aime des ami·es, j'amie des amoureux·ses, je vais continuer à aimer tout ce beau monde et c'est pour ça que le polyamour permet un peu plus de souplesse dans les relations amiamanmoureuses... Bon, là je suis dans les débuts d'une relation monogame, à suivre...

Le truc quand on est une personne qui ne distingue pas amour/amitié, c'est qu'on est tout le temps ramenée à devoir « trier » un truc intriable pour nous. C'est difficile, d'autant qu'on ne sait jamais comment on est perçue ou envisagée dans une relation si coup, vu que c'est pas logique pour nous.

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Trezy
@trezy.codes
10 months ago
Hey gamers, did you know that game developers share updates about their upcoming games on Saturdays using the hashtag #ScreenshotSaturday‽ Check out the Screenshot Saturday feed for the inside scoop on new indie games!
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Alex Camilleri
@alexkalopsia.bsky.social
15 minutes ago
It turns out that ResourceLoader.GetResourceUid() always returns -1 on exported builds 🙃 Basically any attempt to load a level just miserably fails. The solution was to have an automated json mapping for UIDs > resource paths as part of our export process. Related GH issue github.com/godotengine/...
Getting Resource UID Returns Invalid (-1) at Runtime on Exported Projects · Issue #75617 · godotengine/godot

github.com

Getting Resource UID Returns Invalid (-1) at Runtime on Exported Projects · Issue #75617 · godotengine/godot

Godot version 4.0.1 System information Windows 11 Issue description I'm building a character customization system in my game, and I use custom resources that contain information like the textures a...

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Signe Dean
@nevertoocurious.bsky.social
15 minutes ago
@naomialderman.bsky.social I loved The Power, and think Zombies, Run! but especially The Walk are brilliant. So please know I'm not trying to pick a fight; I just wanted to share I found it hurtful that a Latvian game developer in your article was reduced to being from "the former Soviet bloc" 1/2
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Hope Timbre
@hope-timbre.bsky.social
16 minutes ago
We’re attending Game Developers Session Prague! We’re here with our game Hope Timbre, along with other 90 indie devs 👾👾👾 #indiedev #indiegames #puzzle #adventure #puzzlegaming
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