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Posts about all aspects of game development. Opt in with "game", followed by animation, art, audio, design, dev, jam, lighting, music, narrative, or writing. Opt out with #Private, #NoFeed, or #NoGameDev. Discuss at trezy.studio/discord. Support the feed at ko-fi.com/trezycodes.

Feed on Bluesky

Feeds Stats

  • 💙 Liked by 9,242 users
  • 📅 Updated 10 days ago
  • ⚙️ Provider graze.social
  • 📈 In the last 30 days, there was 1 post about this feed. This post got a total of 2 likes and had 0 reposts.

Game Dev Likes over time

Like count prediction
The feed Game Dev gains approximately 13 likes per month.

Feed Preview for Game Dev

Manthos Lappas Arts | ASTHENIA Game-Wishlist on Steam
@manthosart.bsky.social
2 minutes ago
Progress from the new chapter. (in editor screenshot) #gamedev
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byebyemaureen
@byebyemaureen.bsky.social
3 minutes ago
for university game concept art competition last year #art #conceptart #gamedev #pointandclick #digitalart #background #character #gameconceptart
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Eike
@zet23t.mastodon.gamedev.place.ap.brid.gy
4 minutes ago
Redesigning the level selection UI, new vs old. Big map, no central buttons with the node numbers... Maybe the currently selected node could be highlighted a bit more... what do you think? #gamedev #indiedev #solodev #raylib
Game level select screen for “Bot recovery missions” showing a map on the left and a 3D preview on the right titled “Loading the crate,” with progress “30★/36★.” Text at the bottom says, “Bot One has arrived at its destination and needs to load the crate. Use the loading instruction to load the crate,” and there is a “Play Level” button.
A game level select screen shows three panels: a map titled “Bot recovery missions” with the instruction “Bot One has arrived at its destination and needs to load the crate. Use the loading instruction to load the crate.”, a center progress panel showing “* 30 / 36 *” with numbered levels, and a right preview titled “Loading the crate” with a red “Play Level” button.
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Trezy
@trezy.codes
about 1 year ago
Wanna support the Game Dev Feed? Maybe you just want raw game dev content with no ads? You can support us on Patreon! If you're already a patron, don't forget to connect your Patreon and Bluesky accounts to Graze to remove ads! ❤️
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Eike
@zet23t.bsky.social
4 minutes ago
Redesigning the level selection UI, new vs old. Big map, no central buttons with the node numbers... Maybe the currently selected node could be highlighted a bit more... what do you think? #gamedev #indiedev #solodev #raylib
Game level select screen for “Bot recovery missions” showing a map on the left and a 3D preview on the right titled “Loading the crate,” with progress “30★/36★.” Text at the bottom says, “Bot One has arrived at its destination and needs to load the crate. Use the loading instruction to load the crate,” and there is a “Play Level” button.
A game level select screen shows three panels: a map titled “Bot recovery missions” with the instruction “Bot One has arrived at its destination and needs to load the crate. Use the loading instruction to load the crate.”, a center progress panel showing “* 30 / 36 *” with numbered levels, and a right preview titled “Loading the crate” with a red “Play Level” button.
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Tinotenda Mabasa
@tinotendamabasa.bsky.social
4 minutes ago
🎮 Turn your game idea into reality with 3D Unity development by Burhan Mughal. Experience high-performance builds for mobile, PC, Web & Steam.🌐🕹 ⭐ 4.9 (65 reviews) | 📥 2 in queue | 💰 From $150 Order here🔗 go.fiverr.com/visit/?bta=1... #Unity3D #GameDev #IndieDev #PCGaming #MobileDev #IndieGames
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The Outer Frame - Wishlist on Steam!
@theouterframe.bsky.social
5 minutes ago
Well, there is this challenge, see? About videogame trailers and the people that like them. And WE ARE AT THE TOP NOW. #1!! 👑 But nothing lasts forever!⏳ So let’s make sure THE OUTER FRAME WINS!! 🔥 Vote for us at:👇 blueoceangames.com/challe…. #indiedev #narrative #Mystery #RisingTide
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𝕰𝖑 𝖘𝖊𝖓𝖎𝖔𝖗
@mrryanx.bsky.social
6 minutes ago
And what is the game engine ur using? Or is it a c/cpp library?
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Julianlaunches
@julianlaunches.bsky.social
6 minutes ago
I Added Nanobots that mine with you to my Solo Dev game. One to start, five at max. What should i add next? let me know. Deep Digger, a mining incremental. Wishlist here: store.steampowered.com/ap…. #incrementalgame #indiegame #pixelart #solodev #mining
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RPG in a Box (Bring Your Ideas to Life!)
@rpginabox.bsky.social
6 minutes ago
You know all those cool projects you see where retro games are converted into a 3D voxel style? With RPG in a Box, you can make your own games with that same aesthetic, and it's super easy and accessible to anyone! 🕹️😄 #rpginabox #gamedev #retro #retrogames #voxel
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GAME NEWS
@trevorrieger.bsky.social
6 minutes ago
CICADAMATA by indie solo developer and indie solo publisher flowergarden founded in 2020 from Russia on the Godot Engine launched on STEAM August 21.
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Dawn-Of-Ruin™ | Pre-Alpha v0.0.0.97
@dawn-of-ruin.bsky.social
6 minutes ago
🗺️ Dawn-Of-Ruin tactical map is operational. Powered by Copernicus DEM 30m data with real time 1:1 scale GPS telemetry, rotating avatar bearing, and sonar pulses. Calibrating real world accuracy ahead of full procedural generation. #DawnOfRuin #IndieGame #GameDev #UE5 #UnrealEngine #PostApocalyptic
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CurlieQ
@curlieq.bsky.social
6 minutes ago
Im not expecting it.... BUT. It would be really cool if we got a sneak peak of the Legend of Zelda movie and Ocarina of Time Remake trailer with release date at #Gamescom 👀 ✨️ manifesting ✨️
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Ties Groen
@tiesgroen.bsky.social
6 minutes ago
an indie psx horror thriller game called SKINFACE, where you take other people's skin and put it on your face! #indiedev #horrorgame
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CPG - Console & PC Gaming
@cpcgaming.bsky.social
7 minutes ago
The Witcher 4 is now aiming for a 2028 launch, but CD Projekt Red says the RPG won't appear at Gamescom Opening Night Live. More than 500 developers are on the project as the studio keeps building its biggest Witcher game yet.
The Witcher 4 Gets a 2028 Target, but It Won't Show Up at Gamescom

consolepcgaming.com

The Witcher 4 Gets a 2028 Target, but It Won't Show Up at Gamescom

The Witcher 4 now has a 2028 release target, but CD Projekt Red's next RPG will not appear at Gamescom Opening Night Live on August 25, 2026. Joint CEO

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Smiley Crew Productions
@smileycrew.bsky.social
7 minutes ago
PLAY GORPEE KONG! FREE! Play our twist on the iconic game right now in your browser! Can you save Gorpee? #Free in Chrome! No downloads/installs! @ www.smileycrew.tv #ArcadeGames #RetroArcade #PlayNow #CasualGames #HTML5Arcade #GameDev
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@fatihnecdet.bsky.social
7 minutes ago
Solo Tale 1.4.0 🌀 The world now hides three two-way portals linking distant regions. Invisible until you step on one… then something strange happens. Free dice roguelike in your browser — no install, desktop & mobile. fatihnecdet.itch.io/solo-tale #indiegame #roguelike #gamedev #browsergame
Solo Tale by Fatih

fatihnecdet.itch.io

Solo Tale by Fatih

Split your dice, slay six bosses, die prepared. A brutal dice roguelike in your browser — EN & TR.

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flockaroo
@flockaroo.bsky.social
8 minutes ago
car zombie madness #gamedev #carsonmars #indiegame ...they're just plaing ;-P
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